Tuesday, November 8, 2016

OUGD504 - Studio Brief 2 - Analysing Interfaces & Initial Ideas

Arcade Machines - Simulators utilising different senses e.g. sound, motion, spray water

Kinect - Filming 360 Degree as seen at Offset (Innovative interface use)

iPhone with a built in macbook the keyboard will be projected from the front onto a table and the screen from the back onto a wall. Will use a stand to position and adjust the phone/computer

Interface behind DJs that respond and react to the crowd using 360 degree thermal filming to film the crown which is then projected behind the DJ

Fuse - Sat Nav which attempts to make the driving process as safe as possible. Everything is integrated into the screen and mirrors. When reversing the the back window is projected onto the front. (Minimalist augmented reality)

Below is a list of various interfaces which were discussed at length in a group





Interfaces such as Smartboards create Nostalgia, Excitement, Education, whilst getting children excited about learning. This is the user experience of the interface.

I must consider 3 distinct concepts and not just 3 variations of one idea.



The Role of the Graphic Designer in the UXD Process

It is our job to realise that aesthetics is plural and there are multiple outcomes depending on the culture, nation or sub culture.

The Hidden Persuaders - Vance Packard
Sigmund Freud - Manipulated hidden motivations in order to sell products

Hidden motivations in advertising and marketing - the all in one cake mix which takes away purpose, just add an egg




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