Friday, May 12, 2017

OUGD505 - Studio Brief 2 - Critique Session Feedback


Notes from final group critique session:
  • Social element to the game
  • Set goals, you shouldn’t go over a certain amount of fruit as it may be bad for the child
  • Stickers for the apple on the character
  • Sicker with code on the back
  • Appeal to the parent
  • Scan as you go round
  • Mock up hanging above the fruit section
  • Mock up on the floor
  • Physical merchandise
  • Unique and rare fruit rewards eg, Pommegranate, Guava


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